.

Two person development team made six figures in their first six months on android

Sunday, November 10, 2013

battleheart-mika-mobile-630
Pretty amazing right? I haven't even let you know the astounding part yet, they are halting improvement for Android.

You may have found out about this story somewhere else with a fate and melancholy turn about how it is difficult to ever profit on Android and that designers might as well escape from the sinking ship sooner instead of later. You'll be amazed to uncover that even the engineer that composed the blog entry that made this whirlwind of outrageous scope doesn't feel that is correct. I contacted them in the wake of perusing dreadfully numerous posts from individuals that appeared to have skipped what was really said energetic about the story that they felt like composing.

The designer being referred to is Mika Mobile, a two individual improvement group that used something like two and half years making recreations on ios before porting a few their titles to Android.

They started their first diversion, Zombieville Usa, on ios in February of 2009. This was in the ballpark of 6 months after the launch of the App Store and around then there were give or take 20,000 applications accessible for the then current iphone 3g. The amusement was cleaned and offered adapted visuals that surpassed a great deal of what was out there around then and thus was noticeably emphasized in the App Store. In the second month it was accessible in the App Store they saw 150,000 downloads of the free and $2 adaptation. While I couldn't get an accurate part they did demonstrate that the greater part were paid so ballpark gauge they made more or less $140,000 from it that month.

Quick advance to today and they have what added up to four paid applications in the App Store and benefits are essentially consistent at a comparative level to what they were seeing two and half years prior, yet from four applications as opposed to only one. So yes provided that you are doing the math at home that implies that this two individual advancement group is taking in over $1.5 million a year from the App Store. Provided that you are under the feeling that is a typical little designer experience in the App Store, then I have some flawless sea front property in Arizona to offer you.

This huge and not liable to be duplicated triumph in the App Store is the true excuse for why they are leaving Android advancement and it has nothing to do with challenges in producing for Android. To deduce overall is overlooking everything that Mika Mobile needed to say in their online journal incorporating the way that they invested just 20% of their opportunity on the Android side of things but were processing what most individuals might think about a solid living from it.

In the 9 months since they initially started their two Android diversions, Zombieville Usa and Battleheart are both in the 50,000-100,000 downloads range keeping in mind again I couldn't get a precise figure from them that places their income from the Play Store at least $140,000 and conceivably a considerable amount higher. This was without any major advertising endeavors that I could find depending essentially on expressions of mouth, in spite of the fact that Battleheart did show up as an emphasized tablet application in the Market in mid-June. It's likely that with a purposeful advertising exertion they might have improved even, yet again they are a two individual group with a limited measure of time.

Returning quickly to what consumed the greater part of that 20% of their opportunity committed to Android advancement, it was not identified with discontinuity as some have affirmed. The two exercises that needed the most time were the introductory porting process (not stunning) and straightforward client administration (download and installment issues). The last appeared to be a specific persistent issue for them and obviously is made all the additionally angering by the way that those are actually territories in Google's control and not so much something an engineer ought to be managing whatsoever. It's scarcely the first occasion when I've heard that dissention from a designer and it is a subject deserving of exchange on its own sometime or another.

Were it not for the sheer volume of erroneous scope this story got I might have allowed it to sit unbothered as I might trust that most individuals would sensibly presume that attempting to make wide generalizations with respect to the Play Store, or the App Store so far as that is concerned, in light of the encounters of one engineer isn't useful.

The true takeaways from this story is that assuming that you are a two individual group making around 2 million a year on ios then by all means run ahead and remain faithful to ios and more power to you. Provided that then again you are another designer or you have the assets to produce for various stages then by all means examine Android as there's more than enough cash to be made.

No comments:

Facebook Blogger Plugin: Bloggerized by Mika Mobile Enhanced by Mika-Mobile.com

Post a Comment

 

Total Pageviews

Most Reading